The Launch of New World is now a few weeks back. After the starting difficulties, the game events of the MMOS is slowly but secure - that also affects the Ingame economy. However, in this regard, however, the concerns are currently concerned about the community, which are concerned about such problems such as deflation and taxes.
The community is ensured that too little fresh money comes into the economic cycle. The only options to create new gold are quests, drops and disassemble - to maximallevel after all lucrative quests are crashed, that will become a problem. Ultimately, this leads to a deflation. This means that the amount of goods is a too small amount of money. This could be in direct exchange trading, as well as watching on some servers already.
The taxes of the guild dominant by the guilds dominant in New World often contribute to the tightening of the problem. On the one hand, it is logically tempting to increase the revenue by taxes as possible. On the other hand, this was too short-term, as there is a risk that sometime too little players could be present to continue to finance the city. Of course, the main source of income by the levels also falls away sometime. The user Sunset summarizes it in the official forum quite well:
Many great guilds are just working on their own grave. As already mentioned here in other threads, about 90 percent of the gold is generated at levels. If taxes are too high, players do not have a chance to spend more gold, there Just nothing is there. So you only ship the Random players from the game - and without Random player no city. Almost no big guild realizes that. What brings it now to collect thousands of gold, if in 3 to 4 weeks almost Nobody is there, which then finances the city? There will be the money took back took away.
What do against deflation and economic problems in New World?
There are even some suggestions from the ranks of the community to attack the problem at least in progress. For example, Reddit.com has the idea to set up NPC dealers in the cities where players can sell their goods without having to resort to the local trading post.
What s your opinion about ...? Do you also worry about the Ingame economy of New World (Buy Now 39.99 €)? Do you have ideas to get the problem under control and how does it work on your server? Write it in the comments!
Source: Official Forum, reddit.com
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The fans worry about the economic system in the MMO New World. (2) [Source: buffed]
From André left author 19.10.2021 at 13:57
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